[b]11774[/b] -conflicts resolved [b]11714[/b] -conflicts resolved -moved code around (from variables.h into copypaste/commandqueue...) -removed many (now) unneeded header-includes [b]11703[/b] -conflicts resolved [b]11642 + 0.6.0-beta2[/b] -feature: CTRL+X stops pasting in multiplayer [b]11625 + 0.6.0-beta2[/b] -copy/paste shortcuts work again. (Thx 7of9 for reporting) [b]0.6.0-beta2[/b] -files added [b]11600[/b] -gui codechange adaption -some code-cleanup around gui-widgets [b]11537[/b] -conflicts resolved [b]11482 + 0.6.0-beta1[/b] -updated patchfiles [b]11474 + 0.6.0-beta1[/b] -some conflicts resolved -0.6.0-beta1 files added [b]11422[/b] -some conflicts resolved -copypaste grf's are loading again. unlike the openttd graphics they are still unchangable via newgrf [b]11388[/b] -some conflicts resolved [b]11248[/b] -road/tram bridges and tunnels work again [b]11231[/b] -some conflicts resolved [b]11133[/b] -same as for 0.5.3: CMD_AUTO stuff One way roads still not implemented, because i need more bits to store the extra info. This would break the template-files. Time to think about proper template-file-versioning like ottd savegames... [b]0.5.3[/b] -files updated (CMD_AUTO stuff) [b]0.5.3-rc3[/b] -files added [b]10957[/b] -minor patching conflict [b]10791[/b] -minor patching conflict [b]10649 + 0.5.3-rc2[/b] -minor patching conflict [b]10450[/b] -updated to 10450 to include signal-auto-completion [b]10429 + 0.5.2[/b] -new feature: Disable terrain recreation -added button to copypaste.grf May be useful for pasting a station entrance along a hillside. Only use with tunnels if you know what you are doing... [b]0.5.2[/b] -bugfix: copy road/rails below bridges again. thx Starbud [b]10369[/b] -applies against trunk again [b]10314[/b] -started comment style conversion -started adding TODO's for code shortening/simplification [b]10306[/b] -forgot to "generate" project files for msvc users [b]10304[/b] -applies against trunk again (changed SLError paramtype) [b]10263[/b] -applies against trunk again -fixed color problem in copypaste.grf [b]10040[/b] -fixed road/tram rotation+mirroring -applies against trunk again -TODO: allow c&p for different signaltypes/form on one tile [b]0.5.2[/b] -added 0.5.2 source-patch -added 0.5.2 Package [b]9959[/b] -feature add: trams supported (track+depot+crossings). -switched from rar to 7zip for win32-executables [b]9840[/b] -updated patchfile: minor patching conflicts. [b]9790[/b] -updated patchfile: minor patching conflicts. [b]9712[/b] -updated patchfile: minor patching conflicts. [b]0.5.1[/b] -added 0.5.1 source-patch -added 0.5.1 Package [b]0.5.1_rc3[/b] -added 0.5.1-rc3 source-patch -added 0.5.1-rc3 Package [b]0.5.1_rc2[/b] -added 0.5.1-rc2 source-patch -added 0.5.1-rc2 Package -bridge length bug fixed [b]9619[/b] -updated patchfile: minor patching conflicts. (NS flag was removed) [b]9576[/b] -updated patchfile: minor patching conflicts. [b]9395[/b] -updated patchfile: minor patching conflicts. [b]0.5.0[/b] -added 0.5.0 source-patch -added 0.5.0 Package [b]9228[/b] -updated patchfile: newhouses merge + fixed crash on waypoint copy [b]9128[/b] -updated patchfile: minor patching conflicts. [b]9026[/b] -updated patchfile: minor patching conflicts. [b]8947[/b] -updated patchfile: GetRailTypeCrossing -> GetRailtype Note: the operator definitions for enums (<< and >>) were completely removed. This may result in warnings in your compiler. [b]8848[/b] -updated patchfile: uintswap()->Swap() [b]8604[/b] -updated for trunk [b]8419[/b] -added operator << for enum+unsigned int to silence compiler warnings [b]8280[/b] -same as revision before ;) [b]8275[/b] -updated patchfile for changed CmdBuildSingleSignals (pasting semaphores will work again) [b]8230[/b] -changing pastespeed did not work (a change got lost somehow) [b]8178[/b] -small bridge bug fixed (bridge over bridgeramp) -synced with trunk (spritelimit stuff) [b]8048[/b] -updated patchfile: cpp-branch merge [b]7865[/b] -updated patchfile: makefile-rewrite merge [b]7592[/b] -added ctrl+insert shortcut (copy) -added shift+insert shortcut (paste) -added serverside option: paste-speed. determines the speed a layout is pasted in network games. -apply against trunk again (bridge-branch merge) [b]7493[/b] -apply against trunk again (_path -> _paths) [b]7408[/b] -apply against trunk again [b]7318[/b] -filesystem stuff changed in trunk [b]7236[/b] -added missing .ch files to patchfile. (thx DannyA) [b]7203[/b] -apply against trunk again [b]7144[/b] -apply against trunk again -save/load template dialog captions added -copy&paste tooltip fixed (thx mart3p) -template saving works again (thx DannyA) (#2)